dnd 5e wild magic barbarian. For more D&D discussion: Discord: Lemmy:. dnd 5e wild magic barbarian

 
 For more D&D discussion: Discord: Lemmy:dnd 5e wild magic barbarian A Wild Barbarian is just as aware of the contents of their list as a Wild Magic Sorcerer is

beardsbeerbattleaxes. Path of the Wild Soul Barbarian Rework is my favorite subclass in all of dungeons and dragons. Barbarian. Since no exceptions are specified and the wild magic surge states that you would be casting a spell nothing would happen. The DM retains the option to force a roll on the Wild Magic Surge table immediately after you cast any spell, which causes you to regain your Tides of Chaos ability as normal. It can't always be about optimization ;)-----Appendix 1. Otherwise you'll just be raging and unable to use them. When you enter rage: Roll on the wild magic table to determine the magical effect produced. Path of the Ancestral Guardian. Here's the thing about Barbarian's Wild Surges compared to Sorcerer's Wild Magic Surges: Barbarians' are way more limited in number of times they can occur (until level 10), so they need to be always positive and have an effect for the entire rage (even rolling a 1 gives you temp HP). roof onto the back of the gargantuan blue. Built specifically with Barbarian players in mind! The seventh in a series of class specific character sheets. . Wild Mage sorcerer is extremely DM dependent. You must have a Strength score of 13 or higher in order. You and each creature within 20 feet of you who must make a Dexterity saving throw using your spell save DC, taking 5d6 fire damage on a failed save, or half as much damage on a successful one. There are two primal paths detailed in The Player’s Handbook: Path of the Berserker and Path of the Totem Warrior. Welcome to this Dungeons & Dragons 5th Edition wiki. Homebrew Wild Magic Barb Variant Feature. The D&D 5e Wild Magic Sorcerous Origin doubles down on this chaos by infusing utter randomness into almost. But what about at druid lvl 10 when you can become an elemental. The Wild Beyond the Witchlight. Valoruchiha • 3 yr. Further linkage between the Sorcerer and the wild magic spell effect. 5: 1d6 spike damage. Lingering Magic. She's a level 1 Barbarian level 1 wild magic sorceror. Magic Awareness. Even so, the new class features and awesome subclasses will be more than enough to satisfy creative. Magic Awareness. If that effect is a spell, it is too wild to. Wild Magic Domain. Sorcerer: Wild Magic. You faintly glow a color corresponding to the school of magic you detect (you choose the colors). This is because Barbarians are deep-feeling people and are especially susceptible to the wild influences of these realms. Their wild eyes glint with a ferocity that’s both fearsome and thrilling. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide and protect the living. Indeed the Wild Surge table isn't as "wild" as the table of the Wild Magic Sorcerer. 5E barbarians are also adept at taking and mitigating damage. If the roll is even, you grow. The creature regains one expended spell slot, the level of which equals the number rolled or lower (the creature’s choice). It grants you extra Attack and bonus actions sometimes. • 8 days ago. D&D 5e Sorcerer multiclassing image by Wizard of the Coast’s Strixhaven: Curriculum of Chaos. Wild Magic Wild magic is a kind of magic that can’t be controlled, and Gnomengarde has long been a source of it. That d3 doesn't seem like much, but it's an. I want to give some feedback on the Barbarian, specifically the Wild Heart subclass. Barbarians primary ability is Strength, their saving throw proficiencies are Strength and Constitution, and they have a Hit Dice of 1d12. Dungeons & Dragons: The Barbarian Primal Paths, Ranked. There are hundreds of magic items out there for you to use in Dungeons and Dragons 5e, and there are more being published every month. No plan — no matter how well conceived, contrived, or executed — survives contact with the enemy. While this table works fine, some players find 50 options to be inadequate. The more members of your party accept this benefit, the more hit points everyone gets. 02: A small bird delivers an envelope to you. Bolstering Magic is maybe the best feature they have that scales with proficiency bonus. D&D5E: WILD MAGIC BARBARIAN GUIDE we talk about the enigmatic wild magic BarbarianSupport us on patreonlegion for. A barbarian's typical role in a D&D party is to take damage and hit foes as hard as possible. could also do a monk for punch barb or a druid for a bearbarian (moon druid /barbarian) Gale and Shart would work well. The text reads. They have proficiency with Simple Weapons, martial weapons, light Armor, medium armor and shields. A half-orc snarls at the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to. So this is the new barbarian wild soul wild surge list: 1: Creature of your choice needs to make a con save or take 1d12 necrotic damage or no damage, you gain 1d12 temp hp. Magic isn't just for wizards and sorcerers, either -- even brute-force barbarians will eventually need. For example: Banshee - "Bludgeoning, Piercing, and Slashing from Nonmagical Attacks". Ranger has Beast Mastery and casting, which add. These are the best subclasses to make the basis of an effective spellsword character. Tldr of his story is that he has a magic gem jammed in his hand after an accident fishing for his work, this has taken place a week or 2 before the campaign started and is now on the road with the party to learn how to either get it out. D&D5E: WILD MAGIC BARBARIAN GUIDE we talk about the enigmatic wild magic BarbarianSupport us on patreonlegion for. 4 easy steps Walk upto gobbos Cast sleep -> unconscious gobbos Wild magic surge 7 -> Cast fireball on self Unconscious gobbos autofail dex saves. The official wild magic surge table is found in the Player’s Handbook. 25K Online. Wild magic zones were areas where the Weave was damaged or distorted. The default sorting is the order in which the class or subclass was. Path of the Battlerager. Also I don’t think lucky does anything for surges. Tier 1 barbarians may be found as allies, quest givers, and main antagonists between levels one and four or as hirelings and minions at later levels. But in retrospect it was the d100 Wild Magic table that I loved about being a Wild Magic Sorcerer. Until your rage ends, the weapon's damage type changes to force, and it gains the light and thrown. Long posr short. In some pantheons, a god of this domain rules on. The extra 1d3 to attack rolls, abilities and saves is neat, but a 1d3 is weird. 9) Path of the Berserker. Put 8 in your STAT. It is possible, as a Wild Magic sorcerer (PHB p. While raging, the Wild Magic Barbarian produces a random magical effect from the Wild Magic surging within them. These are the best DnD Barbarian subclasses 5e, ranked from worst to best: Path of the Berserker. If you roll a 1 or 20, roll 1d100 on the [Class] s Wild Magic Surge table to create a random. I play a druid barbarian and it is decent. BG3 is the third main game in the Baldur's Gate series. It allows you to sniff out spells and magic items within 60 feet of you. Sorcerer: Wild Magic. Path of Wild Magic. 02: A small bird delivers an envelope to you. This is, of course, a house rule, but again, it comes down to the DM. 3. Primal Path. 1-2. I came up with a variant 6th level feature for the Wild Magic Barbarian that I would like some feedback on. Path of Wild Magic. This will generally happen 1 of two ways. When a creature anywhere on the Gnomengarde map expends a spell slot to cast a spell. The damage is reasonably low, but it does hit a lot of enemies. Barbarian Class Details. Barbarians are all about getting angry, dealing damage, and shrugging off enemy’s attacks. Other things we added included being able to do 1d4. If you want to try it I suggest moondruid. A trail of fire appears from their starting position to their teleported position. Each creature of your choice that you can see within 30 feet of you must succeed on a Constitution saving throw or take 1d12 necrotic damage. All playable Barbarian Primal Paths in 5E. you can cast the enlarge/reduce spell on yourself once with this trait, using only the spell’s enlarge option. "RPGBOT" Kamstra October 15, 2023. If the weapon leaves your hand, the weapon reappears in your hand at the end. Barbarians want three things from magic items; Dealing with long-ranged opponents, improving their already ridiculous durability, and making. DnD Classes are the mechanical heart of characters in Dungeons and Dragons. 10: You let out a loud, thunderous belch that replicates the effect of a 1st-level thunderwave spell. . Join. This is especially true when the enemy happens to be a 6-foot-tall, bloodthirsty, axe-wielding maniac. Expanded rules, however, list more primal paths. Now envoy of the Order of Magisters and Protectors from Waterdeep. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. Yes, Wild Magic continues to function while unconscious. r/3d6. Life in the wild places of the world is fraught with peril: rival tribes, deadly. Yes you could MC. I’m hoping that they share little else, as the Wild Magic sorcerer is awful. Here is a playtest option for that feature: the Path of the Wild Soul. The DM retains the option to force a roll on the Wild Magic Surge table immediately after you cast any spell, which causes you to regain your Tides of Chaos ability as normal. You can also do ten more damage per hit if you take -5 to increase your chance of hitting. This is where the whole wild magic theme really starts to come into play. Wild Magic Barbarian (14) / Eloquence Bard (6) For 1 minute, you emanate Wild Magic aura around you in a 30-foot radius. Fastball special, baby! 4 barbs. Best Feats for Wild Magic Barbarian 5e. T. even in support terms the ancestral guardian's shield will scale with levels but you pixies and tentacles will stay weak forever (+ c'mon +1 AC that. 5e Wild Magic Barbarian question. 5) Path of the Beast. Ability Score Increase: +2 WIS and +1 CHA is a strange combination, as it is pretty unlikely that a build will need both. Weed Barbarian - Wild Magic 6/Dreams Druid 2. Now I'm at level 7 full Barbarian (Wild Magic) with these choices: Racial SI: +2 Dex, +1 Con (to boost the Unarmored Defence) ASI: +1 Str, +1 Int; Using a great-axe for combact, i deal 1d12 + 4 (Str) + 2 (rage) damage with one swing, with the possibility of two attacks and some helps thanks to the Wild Surge Effect and the Bolstering Magic to. 7) Path of the Zealot. The main problem is the lack of scaling on everything in the wild magic table, meaning the damage dealing effects quickly loose their luster once we get past mid-levels. It is an ability that uses spell slots. Oh yeah absolutely, homebrew it if you aren't enjoying it. This is called the Entropy level. I came up with a variant 6th level feature for the Wild Magic Barbarian that I would like some feedback on. They also removed an option that basically forced all enemies to make a save or have disadvantage om attacks against you. thats why the barbarians magic table is all good stuff. Besides that, the classic Barb-Feats would still apply, so Sentinel, PAM, GWM, Mobile, Durable, Charger,. chaos bolt, one of the few sorcerer exclusive spells. Elemental themes lend themselves very well to outsider-centric campaigns and characters, so consider campaigns which take players to the outer planes. and other countries. (5e) Wizards of the Coast. This way, if the tide of battle turns so that your Wild Surge option is. 6) Path of Wild Magic. The best D&D 5e barbarian paladin multiclass builds make use of a quirk of Rage. With this path, each time a barbarian enters a rage, they also get the additional effect of a random magical ability. d100. You can cast the detect magic spell without using a spell slot or components. The 3rd-level racial trait Duergar Magic states (SCAG, p. 3: Summon a flump or pixie next to a creature you can see within 30 ft. 5, and since a Wild Magic Barbarian can't build around it, the benefit decreases a lot. Introduction. Whenever you land a critical attack on an enemy during combat, you must roll on the Wild Magic Surge table from the Wild Magic Sorcerer subclass and apply the effects. A great thematic and mechanical choice for the mobility-focused barbarian. Last time, we looked at the Path of the Beast, and now let’s look at the second of the barbarian subclasses found in Tasha’s Cauldron of Everything: Path of. Tayliern Riftsoul speaks primordial and goblin, has one fog cloud a day which will count toward wild magic surge and tides of chaos. Barbarian's fun is no lower than that of Fighter, Rogue or Ranger. Barbarian. However, there are ways to competently blend the two. 104; emphasis mine):. Until your rage ends, you can use this effect again on each of your turns as a bonus action. Immediately after you cast a [Class] spell of rst level or higher, or hit a challenging enemy with a non-spell attack for the rst time in a round, the DM can have you roll a d20. D&D 5e Path of Wild Magic Barbarian featured image is a combination of Wizards of the Coast’s Tasha’s Cauldron of Everything and Alice Petit’s photography at Unsplash. . E. Determining the wild magic effect involves the roll of a d100, although there are only 50 possible outcomes. We discuss the next subclass in the series from Tasha's Cauldron of Everything: the Wild Magic Barbarian! This subclass gets some interesting abilities. View User Profile. Flavorful, has a few abilities usable while raging, namely Smites and the Aura. As you’d expect, Barbarians need Strength and a lot. Compared to full-blooded Orcs, Half-orcs are more dexterous, intelligent, and don’t have to deal with the -2 in intelligence. In that case, this barbarian subclass is a strong match. Add to this the fact that the murderous axe. Unlike a wild magic sorcerer, the table for path of wild magic barbarians has only eight options, and they’re all beneficial. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. A number of times equal to your Proficiency bonus per day, you may do any combination of the following: Activate a Wild Magic surge when one may happen naturally to roll a 1d6, granting +1/2/3 on 2/4/6 or -0/1/2 on 1/3/5 to Spell save DC. I love this class for its customizability. summon lesser demons is pretty chaotic. 5% chance for any given wild magic surge to occur, and each offers wildly different results. ( a) a scholar’s pack or ( b) a dungeoneer’s pack. Basing any build on any given ability is pointless. Wizarians as stated by others don't really work in standard DND. On top of that the extra ASIs and the fighters abilities. 85. Builds are generally maxing Charisma early but can also either look to beef up Defense/Concentration even more - War Caster, Lucky, defensive racials (Goliath, Nat Armor, Yuan Ti, etc. 4 Players: Air, Earth, Fire, Water. Although, despite Half-Orcs’ advantages in intelligence and control with their temper, they are vulnerable to emotions. Wild Barbarian. 1. What a crazy new rulebook! Tasha’s Cauldron of Everything is a really incredible book from WOTC that gives all players a ton of new options. The deck’s size is 3 + your proficiency bonus. The Wild Magic barbarian lacks the dependable, evergreen combat abilities of other D&D 5e barbarian subclasses. This unique subclass introduced in Tasha's Cauldron of Everything gives all kinds of new potentia. roof onto the back of the gargantuan blue. you can cast the enlarge/reduce spell on yourself once with this trait, using only the spell’s enlarge option. 5. The path of Wild Magic is one that I love flavor-wise, but falls a bit short in mechanical power. I am looking at the Wild Magic Barbarian's Bolster Magic class feature. The various Rune effects and Giant Might ability you can also roleplay as a part of your Barbarian Wild Surge. In that case, this barbarian subclass is a strong match. 4 Players: Air, Earth, Fire, Water. Seconded. Barbarian. Stone’s Endurance adds the Barbarian’s already impressive ability to withstand damage. I am suspicious of strangers and expect the worst of them. #5 – Path of the Beast. The Owlin also benefits from the post-Tasha's changes. The massive half-orc let out a blood-. Wild Surge effect #4 on the Barbarian's Path of Wild Magic reads. For 10 minutes, the creature can roll a d3 whenever making an attack roll or an ability check and add the number rolled to the d20 roll. 5% chance for any given wild magic surge to occur, and each offers wildly different results. Certain races and ability scores favor the Barbarian class much more than others in the homebrewed D&D 5e ruleset that Baldur’s Gate 3 runs. 27 In the recently released preview of the Wild Magic Barbarian that will be in Tasha's Cauldron of Everything ( preview here ), I noticed the 6th level feature. A Path of the Wild Magic Barbarian has been exposed to the beautiful, intensely emotional, and rampant magic of the Feywild, the Upper Planes, and other realms of supernatural power that can profoundly influence people. The realm of the Feywild abounds with beauty, unpredictable emotion, and rampant magic. . It ensures the paladin always has basic protective spells like Protection from Evil and Good prepared, and allows them to enhance their weapon or. Immediately after you cast a [Class] spell of rst level or higher, or hit a challenging enemy with a non-spell attack for the rst time in a round, the DM can have you roll a d20. Chaos Surge d8 Effect 1 Blood for the Blood God. I think I'm going to add a couple of minor, but harmless, negatives along the lines of Wild Magic Sorceror. I played a wild magic sorcerer recently and it was a lot of fun. 206 upvotes · 26 comments. 8) Path of the Battlerager. Being a barbarian is a pretty common occupation or class for most Orcs. yeah but all the subclasses made for damage scale, you cant tell me that the wild magic is a support or tanking subclass like the ancestral or totem, just because he can give you a weird version of bless or because he MAY give the party +1 AC. While characters of any species can be good barbarians, you may want to choose a species that improves your Constitution or Strength scores. Defend your friends and loved ones. You don’t need material components for either spell, and you can’t cast them while you’re in direct sunlight, although sunlight has. Tayliern Riftsoul speaks primordial and goblin, has one fog cloud a day which will count toward wild magic surge and tides of chaos. Rage, Reckless Attacks, Path features, and Extra Attack and Increased Movement all benefit the Combat Wildshape, Spellslots can go towards self-healing while in wildshape, and typically physical stats are dumped for this combo, so coming out of wildshape will call for relying. As much fun as a fairy barbarian would be (Path of Wild Magic seems like an especially fun choice), from an optimization perspective it’s not a great choice. However, players can still customize them with D&D 5e's many feats. • 2 yr. Magic infuses one weapon of your choice that you are holding. Wild Magic Surge; XP Per Level; 4th Edition; Cheat Sheet; Combat Tracker; Encounter Builder; Encounters List;The Circle of the Moon lives and dies by its Wild Shape, particularly in combat. Weapon (warhammer), rare (requires attunement). This guide is for the updated version of the Eladrin published in Monsters of the Multiverse. If the roll is odd, you shrink. As a barbarian you want STR for damage, DEX and CON for health and armourclass. To customize a barbarian of this tier, you can do one or more of the following: Add the 3rd level ability from the Primal Path of your choice. Path of the Totem Warrior. 0. Path of Chaos (barbarian) Path of Chaos. Understanding how to build. A list of premade characters for 5th edition D&D, in a variety of different classes, races, and levels. And have a neat duel nature aspect to it too! Also Wild Soul 6/ ANY Warlock X would be a solid build as well. 6) Path of Wild Magic. A barbarian exposed to this realm feels emotions equally as powerfully and magic saturates their body. He laughs as he charges toward the frost giant who dared poach his people’s elk herd. Leonin get Darkvision, a free skill, and a roar which can frighten nearby creatures, making them an excellent, interesting, and accessible race. The Multiclass requires a hefty investment in both classes to really come together for the concept. Tier 1 Barbarians. It’s designed to be friendly to new players, cutting out some of the “bells and whistles” of other character sheets and focusing on a clear and simplified design. It's worth roughly $200 and will go to a lucky someone in the comments! More details in the video/comments (Sponsored By. 4) Path of the Giant. When a barbarian who follows this path rages, it is a bellowing roar for freedom, an explosion of expression, manifesting. AD&D 2e Tome of Magic Table 2: Wild Surge Results. Roll on this table at the start of each of your turns for the next minute. Meiofauna. Tides of Chaos (Level 1) Also at level 1, the Wild Magic Sorcerer is so attuned to the elements of chaos and chance that they can manipulate those forces around them. The wild magic barbarian felt terribly underpowered in the realm of class features. AC= dex mod + con mod of the creature you wild shape into. She’s starting off with the gauntlets of ogre power as I let them all start with an uncommon magic item. 1- At lvl 3 you roll 1d12 for necrotic damage and temp HP. Yes it falls off hard. Equipment. Assuming a level 1-12 campaign, you can do a mostly Barb character, use Barb as a secondary class technically but as a "main" class thematically (basically your multi build becomes a new class, hand-crafted by you, where all of their features make. Rolled stats on DnD Beyond and got an 18 in Dex and a 17 in Con, with bonuses that gives me 20 Dex and 18 Con, so I'm pretty set and can't wait to use him in a one shot or campaign with my friends. Probably will go with Path of Wild Magic for flavor and get the dual wield feat to bring that AC up to 20 xPGreat Weapon Master is the obvious feat for a great sword-user. RELATED: How To Build Every Elden Ring Class In D&D The barbarian. If the resistance is meant to have restrictions beyond the damage type, it will say so. RELATED: 15 Best & Underutilized Magic Items In Dungeons & Dragons, Ranked. Path of the Totem Warrior. Your attunement with nature and its beasts inspires. 8 Path Of Wild Magic BarbarianHomebrew. A barbarian exposed to this realm feel s emotions powerfully and magic saturates their body. Skaugy • 9 mo. In battle, a Goliath Barbarian wields weapons that seem more like toothpicks in their mighty hands. Path Features: ★★★ Game Design: ★★★★ Fun: ★★★ Versatility: ★★★ Lore & Roleplaying: ★★★★ Path Summary: Your Rages will trigger a random effect based on rolling 1d8. Do note that only 6 levels of necromancer means you can only make a handful of undead (each casting of Animate Dead will make 2 zombies/skeletons or maintain control of 5, you'll have 3 3rd level spell slots to work with, plus an extra one if you take a short rest). The Best Barbarian Magic Items In D&D 5e, Ranked. That's what I like about D&D. The Barbarian is most effectively built as a high-output melee damage build. I played one in a low level campaign, who took the aberrant dragonmark feat and pretended to be a wizard, wearing the robes and hat, and carrying a "staff" that was a glaive with fabric covering the blade so it looked like a mop. Whenever a creature hits you with an attack roll before your rage ends, that creature takes 1d6 force damage as magic lashes out in retribution. 4: Just a straight up weapon buff. No, it would not continue if the enemy leader had chosen to kill you outright (subject to DM interpretation). The Barbarian. I suggest druid so you can get stronger and stronger wild shapes. In such areas, a spell could backfire upon its caster, target the wrong location, be dramatically increased in power, or indeed, anything could occur. Related: Dungeons & Dragons: How To Play A Necromancer. You regain all expended sorcery points. PF2 is not a DnD 5e clone so there are a lot of concepts that just don't translate directly. 2. After lvl 5 you can go further into which ever class you want. This table has some area-of-effect-centered-on-caster damage or vulnerability. Indeed the Wild Surge table isn't as "wild" as the table of the Wild Magic Sorcerer. . Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U. ] - Player's Handbook (page 104) Enter a rage which has the following. The Barbarians of the Path of Wild Magic have the ability to lash back at enemies with magical force damage while in a rage, locate items resonating with magical essence and. The Half-Orc Barbarian possesses a raw, untamed power that allows them to tap into primal instincts and. Row 7 in the Wild Surge table lists the following effect: Shadows weave around a weapon of your choice you are holding. Wild Magic Domain. . So, on the RAR Wild Surge table, the first on the rolling table is written as follows: Shadowy tendrils lash around you. This table has some area-of-effect-centered-on-caster damage or vulnerability. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Unlike a wild magic sorcerer, the table for path of wild magic barbarians has only eight options, and they’re all beneficial. The Wrathful Angel is a barbarian who brings the ire of the gods to bear. This is the Barbarian that is arguably the best at dealing damage. #3 Jan 1, 2022. Barbarian Primal Paths. Vaughan was kidnapped from his tribe at a young age. A Wild Barbarian is just as aware of the contents of their list as a Wild Magic Sorcerer is. BG3 is the third main game in the Baldur's Gate series. Gets you versatility & actually something to do while not smashing things. Fangeye. Gather your party and venture forth!You’re going to need a bit of help. Update on July 29th, 2023 by Louis Kemner: all D&D classes need the best magic items so they can survive and pull off incredible feats throughout a campaign. Last Updated on January 22, 2023. The following list of Dungeons & Dragons 5th edition character classes includes every character class and subclass which appeared in an official Dungeons & Dragons 5th edition product. 1/5 Red. I have a player about to choose this. This supports the point that the two are directly tied to the Sorcerer who cast the original spell that triggered the wild magic surge. The Wrathful Angel, righteous fury made flesh. D&D 5e Path of Wild Magic Barbarian featured image is a combination of Wizards of the Coast’s Tasha’s Cauldron of Everything and Alice Petit’s photography at Unsplash. Bolstering Magic is good. Wild Magic Wild magic is a kind of magic that can’t be controlled, and Gnomengarde has long been a source of it. Table: Revised Wild Magic Surge d20/d100 1-3/Extreme 4-9/Moderate 10-20/Nuisance 1: A fireball explodes with you at the center. . Until your rage ends, you are surrounded by multicolored, protective lights; you gain a +1 bonus to AC, and while within 10 feet of you, your allies gain the same bonus. 6. The primal paths that Barbarians can choose from in 5e essentially act as Barbarian subclasses. ago. Table of Contents – How to Play Barbarian D&D 5e. Path of the Beast. Wild Magic (or Any Subclass) Barbarian (18) / War Magic Wizard (2) I swear this is more than just a hilarious meme. Wild Surge effect #4 on the Barbarian's Path of Wild Magic reads. Sorcerer 101: Wild Magic. Don’t forget the advice from the Ranger Handbook. A 5e Guide to the Barbarian + Warlock Multiclass - Barblocks.